1st Edition

Engineering Psychology and Cognitive Ergonomics
Volume 4: Job Design, Product Design and Human-computer Interaction

ISBN 9781138267329
Published November 29, 2016 by Routledge
502 Pages

USD $62.95

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Book Description

This book is the fourth in the series and describes some of the most recent advances and examines emerging problems in engineering psychology and cognitive ergonomics. It bridges the gap between the academic theoreticians, who are developing models of human performance, and practitioners in the industrial sector, responsible for the design, development and testing of new equipment and working practices.

Table of Contents

Contents: Job Design and analysis: Modelling and simulation of human behaviour in process control: needs, perspectives and applications; Development of a framework for analysis of human error and disturbance occurrence in manufacturing systems; A systems analysis of team working in human supervisory control; Planning complex projects in organizations involves situated cognition; Studying the work of schedulers: how do they work, how can we know?; Estimating production potentials: expert bias in applied decision making; Testing Belbin’s team role theory of effective group functioning: do mixed teams perform better than shaper teams?; Assessing the effects of location, media and task type on team performance; On the structure of working behaviour; Mental fatigue and task performance. Human-Computer Interaction: Cognitive ergonomics in the design and evaluation of web and other computing systems; Designing the paramedic protocol and patient reporting computer (P3CO); Haptic augmentation of virtual reality; The sensory conflict adaptation measure (SCAM): a tool for VE effects prediction and performance measurement; Readability of computer displays as a function of colour, saturation and background texture; A fast and easy psycho-physical procedure to adjust luminance and achromatic contrast in conventional video display terminals (VDT); Perspectives on a study of user understanding and perception of multimedia video; Individual and group commitment to computer mediated decisions; Psychological type and cognitive style as antecedents of computer attitudes; Design of user interfaces for non-European markets: a study of global demands; Finding out what users really think: using cognitive modelling to improve icon design; The Athena HCI assessment suite; Exploring the space of cognitive architectures: evaluating applications in HCI; BUILD-IT: a brick-based tool for direct interaction; Support of fault diagnosis during supervisory control by means of interface design. Appl

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